Star Wars TOR 1.1.ob Patch Notes

armstech
A small little update was released yesterday for Star Wars TOR. Here are the details.

General

    • Implemented optimizations to improve performance on Republic and Imperial Fleets.

Classes and Combat

    • Significantly improved the delay when activating player abilities, particularly when in lower framerate situations. This allows for improved ability responsiveness in hectic combat situations.

Operations

General

    • Operations will no longer allow more than 16 Operations Group members to enter concurrently.

Karagga’s Palace

    • G4-B3 Heavy Fabricator will no longer respawn more than once if players have not defeated Karagga.
    • Fixed an exploit that would allow players to repeatedly loot the chest after defeating Jarg and Sorno.

Miscellaneous Bug Fixes

    • Fixed an issue that could cause graphical inconsistencies, which most often manifested as random screen “flickering.”

Just a quick little update but nice to see them making fixes fast!

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Screen Shots

u11-schemes-of-the-enemy-killing-floor u8-blockade-buster-sneak-aboard u11-power-play-traps ddmsrealm-star-wars-ord-mantell-datacron ddmsrealm-star-wars-hutta-agent-resting u12-kobold-island-dock screenshot00105 u10-sane-asylum-entrance ddmsrealm-star-wars-korriban-khem-can-take-it u11-cannith-raid-access